Synopsis
" My Orbit" is presented as an interactive audiovisual journey rather than a conventional narrative video. Against the song's electronic pulse, luminous geometric forms move through a dark, futuristic space, creating the sensation of traveling through an abstract cosmic environment. The imagery gradually becomes more immersive and game-like, with the viewer able to influence elements on screen. The result is a hypnotic blend of music video, digital art and arcade-style experience that turns the song's interstellar mood into something playable.
Factoids & Trivia
- The video was released as an "Official Videogame," making interactivity a central part of the project rather than a promotional afterthought.
- A playable version was made available for Mac and Windows, allowing users to experience the audiovisual concept themselves.
- The project was conceived, designed and programmed by Philipp Carbotta, Hannes Hummel and Thilko Limbeck.
- The three creators were students at the Koeln International School of Design when the project was presented.
- The video accompanied COMA's debut album "In Technicolor," released by Kompakt in 2013.
- "My Orbit" was also issued as a single edit and later received remixes by Dauwd and Clouds.
- The track's gradual build and vocal climax are mirrored by the video's escalating visual movement, giving the interactive format a structure that follows the music instead of functioning as a separate game.